• HyperFilter | DoS Protection | DDoS Protection | DoS Mitigation | DDoS Mitigation | AntiDoS | AntiDDoS | Proxy Shielding

2167 ServerFiles+Pus+ExE

ownerxir

Kayıtlı Üye
Katılım
9 Ocak 2018
Mesajlar
157
Başlıkta da belirttiğim gibi bomba bir paylaşım geliyor
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Client olarak Usko Client veya 20xx serverlardaki clientler önerilir.

SQL Server 2014 ve üzeri çalıştırınız.



Takıldığınız noktalarda bu konu üzerinden yada Özel Mesaj Atınız.




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Kod:
Tarafımdan eklenmiş 3 adet extra gm komutu wardır.
+allpm  'Yazılacak bildiri' Tüm userlara pm şeklinde gider.
+ongm  'Gmismi'  üstten gm online olduğunda bildiri geçer notice şeklinde.
+startclanwar clanadi clanadi buda clanws alanıdır scoreboard eklidir fakat saymıyordur geliştirilmesi gerekli.

/ Command                Handler                                                Help message
        { "notice",                &CGameServerDlg::HandleNoticeCommand,                "Sends a server-wide chat notice." },
        { "bdwopen",            &CGameServerDlg::HandleBdwOpenCommand,                "Bdw Open Beta." },
        { "noticeall",            &CGameServerDlg::HandleNoticeallCommand,            "Sends a server-wide chat notice." },
        { "kill",                &CGameServerDlg::HandleKillUserCommand,                "Disconnects the specified player" },
        { "open1",                &CGameServerDlg::HandleWar1OpenCommand,                "Opens war zone 1" },
        { "open2",                &CGameServerDlg::HandleWar2OpenCommand,                "Opens war zone 2" },
        { "open3",                &CGameServerDlg::HandleWar3OpenCommand,                "Opens war zone 3" },
        { "open4",                &CGameServerDlg::HandleWar4OpenCommand,                "Opens war zone 4" },
        { "open5",                &CGameServerDlg::HandleWar5OpenCommand,                "Opens war zone 5" },
        { "open6",                &CGameServerDlg::HandleWar6OpenCommand,                "Opens war zone 6" },
        { "snowopen",            &CGameServerDlg::HandleSnowWarOpenCommand,            "Opens the snow war zone" },
        { "snowclose",            &CGameServerDlg::HandleSnowWarCloseCommand,            "Snow Closes the active snowwar zone" },
        { "siegewarfare",        &CGameServerDlg::HandleSiegeWarOpenCommand,            "Opens the Castle Siege War zone" },
        { "close",                &CGameServerDlg::HandleWarCloseCommand,                "Closes the active war zone" },
        { "down",                &CGameServerDlg::HandleShutdownCommand,                "Shuts down the server" },
        { "discount",            &CGameServerDlg::HandleDiscountCommand,                "Enables server discounts for the winning nation of the last war" },
        { "alldiscount",        &CGameServerDlg::HandleGlobalDiscountCommand,        "Enables server discounts for everyone" },
        { "offdiscount",        &CGameServerDlg::HandleDiscountOffCommand,            "Disables server discounts" },
        { "captain",            &CGameServerDlg::HandleCaptainCommand,                "Sets the captains/commanders for the war" },
        { "santa",                &CGameServerDlg::HandleSantaCommand,                "Enables a flying Santa Claus." },
        { "offsanta",            &CGameServerDlg::HandleSantaOffCommand,                "Disables a flying Santa Claus/angel." },
        { "angel",                &CGameServerDlg::HandleAngelCommand,                "Enables a flying angel." },
        { "offangel",            &CGameServerDlg::HandleSantaOffCommand,                "Disables a flying Santa Claus/angel." },
        { "permanent",            &CGameServerDlg::HandlePermanentChatCommand,        "Sets the permanent chat bar to the specified text." },
        { "offpermanent",        &CGameServerDlg::HandlePermanentChatOffCommand,        "Resets the permanent chat bar text." },
        { "reload_notice",        &CGameServerDlg::HandleReloadNoticeCommand,            "Reloads the in-game notice list." },
        { "reload_tables",        &CGameServerDlg::HandleReloadTablesCommand,            "Reloads the in-game tables." },
        { "reload_magics",        &CGameServerDlg::HandleReloadMagicsCommand,            "Reloads the in-game magic tables." },
        { "reload_op",            &CGameServerDlg::HandleReloadItemOPCommand,            "Recarrega a tabela ITEM_OP"}, //Added by Obede
        { "reload_dupe",        &CGameServerDlg::HandleReloadDupeCommand,            "Recarrega a tabela ITEMS_DUPE"}, //Added by Obede
        { "reload_ilegal",        &CGameServerDlg::HandleReloadIlegalItemsCommand,    "Recarrega a tabela ILEGAL_ITEMS"}, //Added by Obede
        { "reload_siege",        &CGameServerDlg::HandleReloadSiegeCommand,            "Recarrega a tabela KNIGHTS_SIEGE_WARFARE"}, //Added by Obede
        { "reload_quests",        &CGameServerDlg::HandleReloadQuestCommand,            "Reloads the in-game quest tables." },
        { "reload_ranks",        &CGameServerDlg::HandleReloadRanksCommand,            "Reloads the in-game rank tables." },
        { "count",                &CGameServerDlg::HandleCountCommand,                "Get online user count." },



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