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[Savaş, Guard Summon]

Cevap: [Savaş, Guard Summon]



GameServer/GameServerDlg.h Aşagıdakiler'le Değiştiriyoruz..



Kod:

uint8 m_byBattleOpen, m_byOldBattleOpen; // 0:전쟁중이 아님, 1:전쟁중(국가간전쟁), 2:눈싸움전쟁

uint8 m_byBattleZone,m_byBattleZoneType,m_bVictory, m_byOldVictory, m_bKarusFl*** m_bElmoradFl*** m_bMiddleStatueNation;

int32 m_byBattleOpenedTime;

int32 m_byBattleTime;

int32 m_byBattleRemainingTime;

int32 m_sBattleTimeDelay;

uint8 m_sKilledKarusNpc, m_sKilledElmoNpc;

uint8 m_sKarusMonuments, m_sElmoMonuments;

uint16 m_sKarusMonumentPoint, m_sElmoMonumentPoint;

bool m_byKarusOpenFl*** m_byElmoradOpenFl*** m_byBanishFl*** m_byBattleSave;

Degıstır Demısınde Neyle Degıstırecez Onu Soylememıssın 🙂
 
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